Java Design patterns are an essential topic for object-oriented programmers, e.g. Java and C++ developers. It becomes even more important as your experience grows because every person starts expecting a lot more from you in conditions of writing quality code.
A lot of it’s likely you have already read it, but I doubt you have enjoyed it a lot. The first genuine book I read on the look pattern was the top first book. It’s packed with exciting stories, cartoons, UML diagrams, fireside chats to investigate the experts and cons of every design pattern, complete the blanks, exercise, & most importantly, some non-trivial code examples.
Another positive thing may be the fact instead of focusing on all the patterns, it targets a good group of core patterns, like Decorator, Observer, Factory, Command, Strategy, and Facade patterns.
I also discovered that the top First book is far accessible than the GoF book. From the fantastic book and quite informative, but it isn’t the best read. Since now I’ve read several books on design patterns, I kind of know which will be the best books and why which list is a range of that experience. You are able to choose one or several books to refresh your knowledge on design patterns or start learning them from scratch.
Here is the list of Top 3 Design Patterns Books for Java Programmers
So, what precisely are we looking forward to, here’s my assortment of among the better books to understand object-oriented design pattern and general design patterns in Java JEE developers.
#1. Head First Design Patterns
This is probably the best book if you’re a Java developer of 2-3 3 years of experience instead of been aware of the look pattern. You might start learning and making sense of these after scanning this book. It introduces a design pattern by first explaining the problem and how the design pattern solves the difficulty. It isn’t academic and, instead, a lot more readable.
Become familiar with about a few of the key design patterns, like the Decorator, Command pattern, Facade pattern, and Observer pattern. The book is currently celebrating its 10th Anniversary, first launched in 2004 now also updated for Java 8. If you would like to purchase just one single book to learn the look pattern, then this will be the primary one.
The main one problem with this book may be the fact it doesn’t cover all of the design patterns. So, if you need to learn more patterns after scanning this book, I suggest you check out the Design Pattern Library course on Pluralsight. It is rather comprehensive and interactive, real-world examples to grasp far more design patterns.
#2. Design Patterns: Components of Reusable Object-Oriented Software
This can be a classic GOF design pattern book, which is described everywhere. This can be a first book which compiled the set of 24 objects oriented pattern and immediately got popular. This is an outstanding reference book of a design pattern since it covers the majority of them and probably in the most detailed way.
Finished . I didn’t like concerning this book is that it’s not very readable, therefore you will get tired after reading several pages. However, you can read many chapters simultaneously on the prior book like Head First Design Patterns.
In the case, you incorporate some trouble understanding the written text, you can incorporate this book with the From 0 to at least one 1 1: Design Patterns – 24 That Matter – In Java course from Udemy, which also covers many of these design patterns. After joining that course and perusing this book, my understanding of design patterns improved significantly.
#3. Head First Object-Oriented Analysis and Design
That’s another excellent book on object-oriented analysis and design from the most notable First series and of my all-time favorite. When you can read this book before reading the Head First design pattern. This may educate you on OOP basics like why composition surpasses Inheritance and why in case you program for interfaces then implementation.
You need to actually read this book before reading any book on Design pattern because it will educate you on object-oriented basics which may be the core of any design principle and patterns. Assuming you have a good idea of exactly exactly what is a class, object, function, together with how exactly to use Abstraction, Inheritance, Polymorphism, and Encapsulation, you can understand any pattern.
In order to find the best result, I also advise you incorporate this book with the Master Object-Oriented Design in Java – Homework + Solutions course from Udemy. I’ve personally tried that it works excellent. The course offers a lot of practice material used to reinforce the theory you learned in the book and vice-versa.